Ycarus Gentoo ebuild

funtoo

These ebuilds come from .

If you have some problems, go to the official site first.

dev-games

KXL : Development Library for making games for X ( http://kxl.orz.hm/ )

aseprite : Animated sprite editor and pixel art tool ( http://www.aseprite.org )

cardpics : set of free cards sets ( http://www.nongnu.org/cardpics/ )

cegui : Crazy Eddie's GUI System ( http://www.cegui.org.uk/ )

clanlib : multi-platform game development library ( http://www.clanlib.org/ )

crystalspace : Portable 3D Game Development Kit written in C++ ( http://crystal.sourceforge.net/ )

etrophy : Library for managing scores, trophies and unlockables,stores them and provides views to display them ( )

flatzebra : A generic game engine for 2D double-buffering animation ( http://perso.b2b2c.ca/sarrazip/dev )

flinker : GBA cart writing utility by Jeff Frohwein ( http://www.devrs.com/gba/software.php#misc )

goatee : A monadic take on a 2,500-year-old board game - library ( http://khumba.net/projects/goatee )

gtkradiant : FPS level editor ( http://www.qeradiant.com/?data=editors/gtk )

guichan : a portable C++ GUI library designed for games using Allegro, SDL and/or OpenGL ( http://guichan.sourceforge.net/ )

hawknl : A cross-platform network library designed for games ( http://www.hawksoft.com/hawknl/ )

hdl_dump : game installer for playstation 2 HD Loader ( http://www.psx-scene.com/hdldump/ )

higan-ananke : A higan helper library needed for extra rom load options ( http://byuu.org/higan/ )

hlsdk : Half-Life Software Development Kit for mod authors ( http://www.valvesoftware.com/hlsdk.htm )

irrlicht : open source high performance realtime 3D engine written in C++ ( http://irrlicht.sourceforge.net/ )

libmaitretarot : backend library for the maitretarot games ( http://www.nongnu.org/maitretarot/ )

libmt_client : backend library for the maitretarot clients ( http://www.nongnu.org/maitretarot/ )

libnw : Tools and libraries for NWN file manipulation ( http://openknights.sourceforge.net/ )

mercator : WorldForge library primarily aimed at terrain ( http://www.worldforge.org/index.php/components/mercator/ )

mygui : A library for creating GUIs for games ( http://mygui.info/ )

newton : an integrated solution for real time simulation of physics environments ( https://code.google.com/p/newton-dynamics/ )

ode : Open Dynamics Engine SDK ( http://ode.org/ )

ogre : Object-oriented Graphics Rendering Engine ( http://www.ogre3d.org/ )

ois : Object-oriented Input System - A cross-platform C++ input handling library ( http://sourceforge.net/projects/wgois/ )

openscenegraph : Open source high performance 3D graphics toolkit ( http://www.openscenegraph.org/projects/osg/ )

paklib : library for accessing Quake pak files ( http://sourceforge.net/projects/paklib/ )

physfs : Abstraction layer for filesystem and archive access ( http://icculus.org/physfs/ )

poker-eval : A fast C library for evaluating poker hands ( http://gna.org/projects/pokersource/ )

ps2-packer : another ELF packer for the PS2 ( https://github.com/ps2dev/ps2-packer )

quake4-sdk : Quake4 SDK ( http://www.iddevnet.com/quake4/ )

simgear : Development library for simulation games ( http://www.simgear.org/ )

t4k-common : A library of code shared between tuxmath and tuxtype ( http://tux4kids.alioth.debian.org/tuxmath/download.php )

tiled : A general purpose tile map editor ( http://www.mapeditor.org/ )

vamos : an automotive simulation framework ( http://vamos.sourceforge.net/ )

wfmath : Worldforge math library ( http://www.worldforge.org/dev/eng/libraries/wfmath )

Add an ebuild in portage :

The ebuild is now in the portage tree.

You can also use layman : emerge layman then layman -a funtoo

For Paludis use this rsync : rsync://gentoo.zugaina.org/funtoo-portage

If you have a problem : ycarus(-at-)zugaina.org