Ycarus Gentoo ebuild

cg

Ces ebuilds viennent du site .

Si vous avez des problemes allez sur le site officiel.

media-blender

BlenRig : BlenRig 6 rigging system ( https://github.com/jpbouza/BlenRig )

Blender-Gcode-Import : Import GCODE files to Blender ( https://github.com/Heinz-Loepmeier/Blender-Gcode-Import )

Blender-Molecular-Script : Addon for calculating collisions and for creating links between particles ( https://github.com/scorpion81/Blender-Molecular-Script )

CubeSurfer : IsoSurface mesher addon for Blender (Updated by Gogo) ( https://github.com/porkminer/CubeSurfer )

DeepBump : Generates normal and height maps from image textures ( hugotini.github.io/deepbump )

LilySurfaceScraper : Import material from a single URL ( https://github.com/eliemichel/LilySurfaceScraper )

MB-Lab : Blender addon. Character creation tool ( https://mblab.dev/ )

NodeToPython : Convert Blender node groups to a Python add-on! ( https://github.com/BrendanParmer/NodeToPython )

Welder : Generate weld along the edge of intersection of two objects ( https://gumroad.com/l/lQVzQ )

align-nodes : Blender addon for align the nodes in any nodes editor. ( https://github.com/3DSinghVFX/align_nodes )

align-to-gpencil : Blender addon. Align Selection To Gpencil Stroke ( https://blenderartists.org/forum/showthread.php?332160-Addon-Align-Selection-to-Grease-Pencil )

animation_nodes : Blender addon. Node based visual scripting system designed for motion graphics in Blender. ( https://github.com/JacquesLucke/animation_nodes )

anton : An open-source generative design framework built on Blender ( https://anton.readthedocs.io/en/latest )

auto-reload : Blender addon. Handy automatic reload for Image Textures ( https://github.com/samytichadou/Auto_Reload-Blender_addon )

blender-off-addon : Blender addon. Cork - a powerful standalone boolean calculations software ( https://github.com/alextsui05/blender-off-addon )

blender-qle : Blender addon. Adds a Basic Lighting Setup to Your Blender Scene. ( https://github.com/don1138/blender-qle )

blender-wiggle : Simulate spring-like physics on Bone transforms ( https://github.com/shteeve3d/blender-wiggle-2 )

cad_sketcher : Constraint-based sketcher addon for Blender with support a fully non-destructive workflow ( https://makertales.gumroad.com/l/CADsketcher )

camera-calibration-pvr : Blender addon. Camera Calibration using Perspective Views of Rectangles ( https://blenderartists.org/forum/showthread.php?414359-Add-on-Camera-Calibration-using-Perspective-Views-of-Rectangles )

camera_shakify : Add captured camera shake/wobble to your cameras ( https://github.com/EatTheFuture/camera_shakify )

cg_preferences : Setup CG preferences and hotkeys from JSON config ( https://gitflic.ru/project/brothermechanic/cg_preferences )

cork-on-blender : Blender addon. Cork - a powerful standalone boolean calculations software ( https://github.com/dfelinto/cork-on-blender )

curve-cad : Blender addon.Bezier Curve CAD Tools for CNC. ( https://blenderartists.org/t/bezier-curve-cad-tools-for-cnc-milling-laser-cutting/1100902 )

edge-flow : Blender addon. Blender tools for working with edgeloops. ( https://blenderartists.org/t/it-is-finally-here-edge-flow-set-flow-for-blender-benjamin-saunder/1128115 )

imagepaste : Blender addon for image pasting from system clipboard ( https://gumroad.com/l/BmQWu )

jremesh-tools : Addon for quad remeshing, a wrapper for instant meshes ( https://github.com/jayanam/jremesh-tools )

leomoon-lightstudio : Blender addon for easiest, fastest and most advanced lighting setup. ( https://blendermarket.com/products/leomoon-lightstudio )

make-corner-end : Blender addon for Make Corner and Make End ( https://github.com/Jrome90/Make_Corner_End )

makehuman-plugin-for-blender : Blender addon. Sync operations with MakeHuman ( https://github.com/makehumancommunity/makehuman-plugin-for-blender )

makewalk : Blender addon. Mocap retargeting for Blender. ( http://www.makehumancommunity.org/wiki/Documentation:MakeWalk )

mesh-fairing : Blender addon. Provides an alternative smoothing operation ( https://github.com/fedackb/mesh-fairing )

mesh-maze : Convert any mesh to a maze pattern ( https://elfnor.com/mesh-maze-blender-add-on.html )

mira-tools : Blender addon. Modeling/Retopo tools ( https://github.com/mifth/mifthtools )

modeling-cloth : Blender addon. New modeling Cloth tools ( https://github.com/the3dadvantage/Modeling-Cloth-2.8 )

mr-mannequins-tools : Blender addon. Loading, saving and export animations to UE4 ( https://twitter.com/JimKroovy )

nd : Non-destructive operations, tools, and generators. ( https://hugemenace.gumroad.com/l/nd-blender-addon )

offset-edges : Blender addon. HidesatoIkeya_OffsetEdges. ( https://blenderartists.org/t/offset-edges/584283 )

optiloops : Blender addon for optimizing topology. ( https://www.blenderkit.com/addons/ )

photogrammetry_importer : Blender addon to import reconstruction results of several libraries ( https://github.com/SBCV/Blender-Addon-Photogrammetry-Importer )

quicksnap : Blender addon for align the nodes in any nodes editor. ( https://github.com/JulienHeijmans/quicksnap )

real-sky : Physical sky lighting and 3D procedural clouds ( https://gitlab.com/marcopavanello/real-sky )

rigacar : Adds a deformation rig for vehicules, generates animation rig and bake wheels animation. ( https://github.com/digicreatures/rigacar )

screencastkeys : Blender addon. Screencast Keys Status. ( https://github.com/nutti/Screencast-Keys )

set-viewport-color : Blender addon. Set the Viewport Color based on a nodetree ( https://github.com/johnnygizmo/set_viewport_color )

shader-nodes : Blender addon. Utilities for Cycles PyNodes ( https://github.com/Secrop/ShaderNodesExtra2.80 )

simple-asset-manager : Blender addon. Works with objects, materials and particle systems. ( https://blenderartists.org/t/simple-asset-manager-2-8/1134084 )

simple-lattice : Blender addon. Make working with lattices simpler. ( https://github.com/BenjaminSauder/SimpleLattice )

sverchok : Blender addon. Sverchok is a powerful parametric tool for architects ( http://nikitron.cc.ua/sverchok_en.html )

textools : Blender addon. UV and Texture tool. ( https://blenderartists.org/t/textools-for-blender )

tissue : Blender addon for computational design ( http://www.co-de-it.com/wordpress/code/blender-tissue )

usdz : Blender addon. UDSZ file import/export add-on ( https://github.com/robmcrosby/BlenderUSDZ )

uvsquares : Blender addon for reshaping UV selection into grid. ( https://cgcookiemarkets.com/blender/all-products/uv-squares/ )

Pour rajouter une e-build dans l'arbre de portage :

L'ebuild est alors rajouté dans l'arbre de portage.

Vous pouvez aussi utiliser layman : emerge layman puis layman -a cg

Pour Paludis utilisez ce rsync : rsync://gentoo.zugaina.org/cg-portage

En cas de problèmes : ycarus(-at-)zugaina.org