Ycarus Gentoo ebuild

cg

Ces ebuilds viennent du site .

Si vous avez des problemes allez sur le site officiel.

media-gfx

PureRef : PureRef - Reference Image Viewer ( https://www.pureref.com )

alembic : Open framework for storing and sharing scene data ( https://www.alembic.io/ )

blender : Blender is a free and open-source 3D creation suite. ( https://www.blender.org )

cork : Cork - a powerful standalone boolean calculations software ( https://github.com/gilbo/cork )

makehuman : Open source tool for making 3d characters. ( http://www.makehumancommunity.org/ )

nanovdb : A lightweight GPU friendly version of VDB initially targeting rendering applications. ( https://github.com/AcademySoftwareFoundation/openvdb/tree/feature/nanovdb/nanovdb )

oda-file-converter : Converts files between the .dwg and .dxf file formats ( http://www.opendesign.com/guestfiles )

openvdb : Library for the efficient manipulation of volumetric data ( https://www.openvdb.org )

unreal-engine : A 3D game engine by Epic Games which can be used non-commercially for free. ( https://www.unrealengine.com/ )

xcftools : A set of fast command-line tools for manipulationg Gimp's file format XCF. ( http://henning.makholm.net/software )

Pour rajouter une e-build dans l'arbre de portage :

L'ebuild est alors rajouté dans l'arbre de portage.

Vous pouvez aussi utiliser layman : emerge layman puis layman -a cg

Pour Paludis utilisez ce rsync : rsync://gentoo.zugaina.org/cg-portage

En cas de problèmes : ycarus(-at-)zugaina.org