Ycarus Gentoo ebuild

cg

These ebuilds come from .

If you have some problems, go to the official site first.

media-gfx

AwesomeBump : A free, open source, cross-platform video editor ( http://awesomebump.besaba.com/ )

NormalmapGenerator : Converts images into normal maps ( https://github.com/Theverat/NormalmapGenerator )

PureRef : PureRef - Reference Image Viewer ( https://www.pureref.com )

ShipCAD : Models Ship hulls using subdivision surfaces. ( https://github.com/gpgreen/ShipCAD )

alchemy : Drawing program used for creating shapes, with interactivity and creativity as main focus. ( http://al.chemy.org/ )

antimony : CAD from a parallel universe ( http://www.mattkeeter.com/projects/antimony/3/ )

blender : 3D Creation/Animation/Publishing System ( http://www.blender.org/ )

blender27 : 3D Creation/Animation/Publishing System. Legacy version ( http://www.blender.org/ )

cloudcompare : 3D point cloud processing software ( http://www.danielgm.net/cc/ )

cork : Cork - a powerful standalone boolean calculations software ( http://djv.sf.net )

djv : Professional movie playback and image processing software. ( http://djv.sourceforge.net/ )

embree : Embree ray tracing kernels by intel ( https://embree.github.io )

instant-meshes : Interactive field-aligned mesh generator ( http://igl.ethz.ch/projects/instant-meshes/ )

makehuman : Open source tool for making 3d characters. ( http://www.makehumancommunity.org/ )

meshlab : the open source system for processing and editing 3D triangular meshes ( http://www.meshlab.net )

micmac : Photorgammetry (SFM) software ( http://logiciels.ign.fr/?-Micmac,3- https://github.com/micmacIGN/micmac/ )

ngplant : plant modeling software package ( http://ngplant.sourceforge.net )

oda-file-converter : Converts files between the .dwg and .dxf file formats ( http://www.opendesign.com/guestfiles )

openvdb : Libs for the efficient manipulation of volumetric data ( http://www.openvdb.org )

sketch-retopo : Sketch-Based Mesh Generator ( http://igl.ethz.ch/projects/sketch-retopo )

unreal-engine : A 3D game engine by Epic Games which can be used non-commercially for free. ( https://www.unrealengine.com/ )

xcftools : A set of fast command-line tools for manipulationg Gimp's file format XCF. ( http://henning.makholm.net/software )

Add an ebuild in portage :

The ebuild is now in the portage tree.

You can also use layman : emerge layman then layman -a cg

For Paludis use this rsync : rsync://gentoo.zugaina.org/cg-portage

If you have a problem : ycarus(-at-)zugaina.org